LGST 240 Chapter Notes - Chapter 1: Warren Spector, Shigeru Miyamoto, Peter Molyneux

35 views3 pages

Document Summary

As a game designer, you must look at the game from the perspective of the player and focus on providing a premium player experience. As a game designer, you must evolve your game into more than you originally envisioned. Play a game and observe myself as i play. Write down that i"m doing and feeling. Create a 1 page of detailed notes about my behaviors and actions. Do the same thing while watching a friend play the same game. Someone who communicates clearly and effectively with others who will be working on the game. You will have to sell your game to many before it hits shelves, so you will need good language, a clear vision, and a well-conceived presentation. Good teamwork, as game designing involves a diverse group. Someone who works well under pressure and understands that changing one thing may cause a change in everything that comes after it.

Get access

Grade+20% off
$8 USD/m$10 USD/m
Billed $96 USD annually
Grade+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
40 Verified Answers
Class+
$8 USD/m
Billed $96 USD annually
Class+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
30 Verified Answers

Related Documents