SOCI 342 Chapter n/a: Kids and Consumption

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Allison j. pugh, making do, pp. 48-82 in longing and belonging: Children, and consumer culture (university of california press, 2009). Goffman"s facework to significy how someone gamely participates in the social game, particularly in ginning up expected feelings in front of an audience a when mourners demonstrate sadness at a funeral. Scrip - whatever works to gain the child entry into the ongoing conversation with their peers. Kids made most symbolic value out of claiming access to popular culture. Rely on prepackaged symbols to establish their claims to the community based on such shared values on being cool, savvy, popular, etc. Scrip tokens: the tension they embody between the opular and the distinctive - collective understandings of symbolic value borne out of shared experience, but those commonalities also enable individuals to set themselves apart. 3 types of differences vary in meaning and value. Interactional difference: momentary kind, was critical for establishing belonging.

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