FIT2001 Lecture Notes - Lecture 2: Scope Creep, Waterfall Model, Iterative And Incremental Development

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L2 - System development approaches, Stakeholder management,
Investigating system requirements
Development approaches
Most projects fall on a continuum between predictive and adaptive
Predictive SDLC
Requirements are well understood and well defined. Low technical risk
Examples:
- Traditionally structured: Waterfall Model
Adaptive SDLC
Requirements and needs uncertain. High technical risk
Examples:
- Iterative development where a piece is ‘grown’ piece by piece through multiple
iterations
- Unified Process (UP)
- Extreme programming (XP)
- Agile
Waterfall Model

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A linear approach to software development. In this methodology, each of these represents a
distinct stage of software development, and each stage generally finishes before the next one
can begin
Pros:
- Developers and client agree on
what will be delivered early →
easier planning and design
- Full scope is know in advance →
less scope creep
- Clients not required after
requirements stage
- Favours projects with multiple
software components which
need to be designed together
or in parallel for integration with
external systems
- Software can be designed
completely and more carefully
as you have a more complete
understanding of ALL
deliverables → software
components fit well together
Cons:
- Clients don’t always know what
they want straight away
- Client may be dissatisfied with
final product as all deliverables
based on initial documented
requirements.
- Clients don’t see what will be
delivered until it’s almost
finished → difficult to make
changes
Agile Methodology
- An iterative, team-based approach to development.
- Emphasis on rapid delivery of an application in complete functional components.
- Short sprints, planned one sprint in advance are used rather than long schedules
- Deliverables prioritised by business value according to client
- Work is continuously reviewed during each sprint by client → relies on high level of client
involvement throughout the project
Pros:
Cons:
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Document Summary

Most projects fall on a continuum between predictive and adaptive. Iterative development where a piece is grown" piece by piece through multiple iterations. In this methodology, each of these represents a distinct stage of software development, and each stage generally finishes before the next one can begin. Clients don"t always know what they want straight away. Client may be dissatisfied with final product as all deliverables based on initial documented requirements. Clients don"t see what will be delivered until it"s almost finished difficult to make changes what will be delivered early easier planning and design. Full scope is know in advance less scope creep. Favours projects with multiple software components which need to be designed together or in parallel for integration with external systems. Software can be designed completely and more carefully as you have a more complete understanding of all deliverables software components fit well together. Emphasis on rapid delivery of an application in complete functional components.

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