CSSE3002 Lecture Notes - Lecture 2: Opportunity Cost, Brainstorming, Business Model Canvas

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Requirements engineering
-Figuring out what people want
-Term for everything we do relating to understanding and managing requirements –
requirements gathering/analysing/validating
-Requirements always change
-Users, developers have to understand the requirements – validate the requirements
– could use prototype – get feedbacks from prototype
-Software requirements: what does the software needs to do
-System requirements: in an assumption that this is in a larger overall system, e.g.
has manual procedures, hardware, interaction between software and hardware etc
What is a requirement?
-A condition that needs to be met by a system or component to meet some imposed
constraint or requirement – requirement is also a documentation of these things
-Products: results of doing the process – the intent is to get an agreement between
the client and developers – and to understand/agreeing what was wanted – finding
basis for further development
Waterfall-specified features
-Half of the specified requirements were never used (too complex, redundant, not
needed) – want to find a process to cut down the left side of the pie, i.e. process that
caters for changing requirements so that only needed requirements are delivered
Cost to fix faults
-Easy to fix when fault is discovered during requirements
-Faults discovered during design stage – Interaction/already delivered
parts/dependencies – take more time and effort
-Function point – functional size of software vs lines of code – standardised approach
to measuring software
-Requirements is where problems tend to occur and is the stage where it is the
easiest to resolve these problems
Why is RE important?
-A more rigorous approach to capture and manage requirements
-Typically, client only have a general idea of what they want – need a process for
them to tell us what they want – keep them engaged because their wants and needs
might change over time – tell us the changes as we progress through the
development
Consequences if requirements wrong
-Deliver something that’s not what people want – not used
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-If requirements are contradictory – end up with corrupted data or crashes in the
system – higher cost maintaining the software
Benefits of good requirements
-Acceptance criteria – so that developers get paid, customers tell what they want
-Good understanding of what customers want, able to estimate the cost at the
beginning – although requirements will change, if the customer is known/regular in
the industry, able to estimate how much it will change
-Complete a requirements document that is suitable for the project – keep it up to date
as the project progresses – two different types (user stories, use cases)
Functional requirements
-Does something – functionally useful
-When users talk about requirements it is usually functional requirements
Non-functional requirements
-Does not relate directly to the functionality – relate to the constraint required for the
system
-Product properties – e.g. credit card details maintained in a secure fashion, system
processes X number of transaction per second
-Process properties – constraints of the way you conduct the project e.g. conform to a
standard (set of rules of how you will build the software e.g. railway safety standards)
-Also has to be testable/measurable
-ISO Standard for NFR
oSafety requirements: safety concerns
oInterface requirements: describe how the system is to interface with its
environment, users and other systems. E.g., user interfaces and their
qualities (e.g., user-friendliness)
oHuman engineering requirements: usability/interface design/ease of use
oQualification requirements: A qualification requirement is a skill level, license,
or certificate that is needed for a work order task or an assignment.
oPerformance requirements: describe performance constraints involving
time/space bounds, such as workloads, response time, throughput
and available storage space. E.g., “system must handle 100
transactions/second”
reliability involving the availability of components and integrity of
information maintained and supplied to the system. E.g., “system must
have less than 1hr downtime/3 months”
security, such as permissible information flows
survivability, such as system endurance under file, natural catastrophe
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Document Summary

Term for everything we do relating to understanding and managing requirements requirements gathering/analysing/validating. Users, developers have to understand the requirements validate the requirements. Could use prototype get feedbacks from prototype. Software requirements: what does the software needs to do. System requirements: in an assumption that this is in a larger overall system, e. g. has manual procedures, hardware, interaction between software and hardware etc. A condition that needs to be met by a system or component to meet some imposed constraint or requirement requirement is also a documentation of these things. Products: results of doing the process the intent is to get an agreement between the client and developers and to understand/agreeing what was wanted finding basis for further development. Easy to fix when fault is discovered during requirements. Faults discovered during design stage interaction/already delivered parts/dependencies take more time and effort. Function point functional size of software vs lines of code standardised approach to measuring software.

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