SGD200 Lecture Notes - Lecture 1: Nonverbal Communication, Sippy Downs, Queensland, Presentation Of A Group
Document Summary
This course examines games through the lens of learning theories, and explores ways that both learning games and entertainment games can teach and inform players. You will learn to design learning games that are entertaining, but also grounded in theory. You will play, analyse, and evaluate games, as well as develop a concept and prototype for a digital game or design learning experiences around an existing game. This course is useful for those who wish to design games to persuade, inform, teach or change behaviour. It is also useful for those who wish to use games for teaching or training purposes. The state of game-based learning, learning theory, fun and play, child vs. adult audiences, market for game-based learning, evaluation of game-based learning, game-based learning design models, new technologies. On successful completion of this course you should be able to: You will be assessed on the learning outcome in task/s: