CRWR 213 Lecture Notes - Lecture 15: Mafia Iii, Square Enix Europe, Ubisoft
Document Summary
Why do video games even need story: players need stories to give context to what they"re doing, stories are essential part of games, most games contain story even not complex, there are heroes/villains; conflict, risk, reward. Imaginary world: playing video games provides way to learn about world, through game stories, players get to travel to imaginary realms. The video game industry"s problem w/ racial diversity: mafia 3 - lincoln clay - african-american - rarity for video games. Lecture xv: not sidekick, not athlete, not rapper, but he is a criminal, sandy ong, while it"s true that white characters often have shady/violent pasts, the stereotypes for black characters persist. Some say racial diversity is more important in video games than in tv/film. Discuss - why might this be true: problem goes deep. International game developers association says only 3% of game developers = african. American: 76% of developers are white, 53% black adults play video games, 11% self-described gamers.