CCT270H5 Lecture Notes - Lecture 3: Operant Conditioning

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Encourages system thinking: e. g. you citizens being upset, civilization games. Set up public transit: back to the future video game, no tutorial, its overwhelming because it introduces everything at once. Instead it should be taught tested and challenged. Tetris makes you want to arrange things in real life to fit: also call of duty is stimulating, motivation. Through rewards, and we feel satisfied after completing a game: can be used in traditional education system. Ensuring failure as a learning device: e. g. guitar hero, encourages you to fail less. Stimulate and strategy: math blaster, we can learn from things that happened in history e. g. gandhi game. Physics and scientific hypotheses: was used to cure a disease, by making a game that solves puzzles, game in picture is based on physics. It is importa(cid:374)t to guide people through these educatio(cid:374)al ga(cid:373)es do(cid:374)"t just let the(cid:373) experie(cid:374)ce it that"s (cid:374)o e(cid:374)ough.

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