KINE 3020 Lecture Notes - Lecture 7: Ryan Lochte, Free Throw, Virtual Reality

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Imagery lecture 7 imagery use in sport. Pitcher of the mitts describing his use of imagery. Talking about imagery being clandestine, imagery has progressed much more since then. Visualizing succeeding in the game before competing. Usually he can visualize sitting or in his bed, so he can do it in a different environment. He said you want to make image as equivalent to real life as possible. Incorporates various senses and function into his imagery. 4 critical moments for imagery use: training (where): During, outside of practice (when: competition (where): Use it more in competition than training. More for skill enhancement than skill learning. Use for competition: most used just prior to competing. Use for practice: most during than before or after. If successful, imagery helps to: deepen image, solidify feelings associated with successful performance, enhances skill acquisition and execution. If unsuccessful, imagery should be: positive and corrective, replaced with effective image, edited for future execution.

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