PSY10000 Lecture 18: lecture #18

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Questions of the day: operant conditioning vs classical conditioning, different types of reinforcements/punishments, kinds of reinforces, token economies, phenomena. Peace mills: more you do, the more you want. High rate of responding: variable ratio: number of times you do something determines the reward. Example: gambling; winning (reward) is not always given, but you know you"ll get a reward soon: fixed interval: reward comes in a specific period of time. : humans earning their salary every fifteen days. Productivity increases the days closer to payday: variable interval: reinforcement comes after a period of time, but you don"t know how long that time period is. Calling but not knowing how long it takes for the person to answer: latent learning, learning that occurs when actions are not reinforced, may occur through observation of the environment, ex. Rats in a maze learned the mental map of the maze and where able to reach the end regardless of the blocking.

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