ARTH 1100 Lecture 3: User Centered Design Process Intro

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For example: music apps (spotify,) film and video apps (crackle,) game sites, etc. are created for consumers as participants. Shopping or e-commerce sites (amazon, nine west, louis vuitton, etc. ) are created for consumers as participants. These systems are ideally designed to allow the consumer to achieve goals. Designers should understand the needs and goals of users. Analysis of products and experiences can benefit from knowing the user. Successful businesses benefit from knowing the user. An interactive product can be determined to be successful based on three factors or dimensions as stated by larry keeley. The business plan determines the probability of success based in the viability of the overall plan, financing, management, resource allocation, marketing, sustaining the product to the stage of profitability and further to maintenance phases. The technology plan determines the probability of success based on the ability to produce and develop a robust and functioning product.

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