PSY 112 Lecture Notes - Lecture 68: Episodic Memory, Fallacy

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Salient: attract attention: unique, colorful, bright, moving, unexpected, loftus, loftus, & messo (1987): Showed ppl images of a customer walking up to a bank teller & pulling out either a pistol/checkbook. By tracking eye movements, researchers determined ppl were more likely to look at gun than at checkbook. This reduced ability to accurately identify criminal in a lineup that was given later. Salience of gun drew ppl"s attention away from face of criminal. Salience of stimuli in social worlds has a big influence on judgment: in some cases, may lead us to behave in ways we might better not have. Gamer"s fallacy: ppl who see a flipped coin come up heads 5 times in a row will frequently predict & even wager money that tails will be next. Mathematically, gambler"s fallacy is an error: regardless of how many times it"s come up heads in the.

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