ART111 Lecture Notes - Lecture 9: Imax, Game Controller, Usability
Document Summary
Wk 1: 5 dimensions of interaction design, including physical: Visibility: let users know there is an opportunity to interact, make it reasonably predictable what will happen. Feedback: feedback communicates what action has been done and what has been accomplished, allowing the person to continue with the activity. Consistency: internal consistency refers to designing operations to behave the same within an application, external consistency refers to designing operations, interfaces, etc. , to be the same across applications and devices. Refers to an attribute of an object that allows people to know how to use it: e. g. a mouse button invites pushing, a door handle affords pulling. The relationship between the elements of two sets of things. Designers m: provide signifiers so t users can understand to use a prod or service, provide som sign of wha for, what is happening, what the alternative a are, design principles and design concepts: