LGST 240 Lecture Notes - Lecture 13: Bank Regulation, Consumer Protection, Money Laundering

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Document Summary

Gamification is not for everything and everyone. Bad gamification is bad: behaviorist gamification is subject to the limits/dangers of rewards. There is more to games than gamification and vice versa. Keep in mind the difference between gamification and pointsification. Gamification cons you into thinking that your job doesn"t suck when it actually does. Gamification proposes to replace real incentives with fictional ones. Instead of giving you better pay, we"ll give you points. Players can game the system but this can be dangerous. We have to realize how people will react to the system. Games with social systems see less cheating because of social pressure. Privacy issues- you have a lot of access to private info. Employment/labor law- the game elements are being used in a way that"s proper. Deceptive marketing- gamification is prevalent in marketing (is this deceptive?) o. If it"s not clear that it"s marketing, this can be troubling.

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