CS 1337 Lecture Notes - Lecture 9: Sequential Access, Access Modifiers, Procedural Programming

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//procedural programming - writing functions that change data and perform. //if we realize we need to make a change to data (e. g. data structures), then. // description : hello world in c++, ansi-style. //a class - like a blueprint - description of a building. //an instance is like a house built from that blueprint. //data-hiding - restrict access to certain numbers of an object. //public interface - members of an object path are available outside that. //oop - writing programs based on concepts involved. //class - like a structure, except that a class has not only data members, but. //object - instance of a class, same way a variable can be an instance of a. //attributes are data members of a class\//methods member functions of a class. //generally speaking, you should restrict access to data members, and your. //access specifiers can be listed in any order, can also appear multiple times.

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