JTC 100 Lecture Notes - Lecture 17: Video Game Addiction, Esports, Game Players

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The usa and china make up 48% of all revenue. 40% of all revenue comes from mobile games, followed by consoles at 28% and pcs at. 63% of the us households have at least one frequent gamer. The average is amle player is 35, but the average female player is 44. Female players are more interested in completing the game or fulfilling a fantasy role. Male players are more interested in competition and destruction. Males are more likely to show signs of addiction. Video game addiction shows similar physiological signs to substance abuse addiction. In the first large study of gamers, around 12% showed signs of addiction. Almost 300 million people watch esports annually. Esports global revenue was 1. 1 billion in 2019. Major sports leagues and the olympics are taking notice. Multiple leagues have developed either using city-based teams or tournaments. Bought by amazon in 2014 for million.

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