SSCS1021 Lecture Notes - Lecture 1: Fifo (Computing And Electronics), Null Pointer, Planar Graph
Document Summary
A class object is a global const struct variable containing class variables and class methods. These members belong the whole class without any references to any instances. Objects are the structural building blocks of a system. They form a cohesive unit of state (data) and services (behavior). Every object has a specification part (public) and an implementation part (private). In terms of c programming, an object is implemented as a set of data members packed in a struct, and a set of related operations. With multiple instances, the data for an object are replicated for each occurrence of the object. Objects have a multiplicity that determines whether they are implemented as a single object, an array, a list, a collection, or a map. You can modify the default implementation using the cg::relation::implementation property for the object. 2 comment is generated immediately before the structure allocation for the object.