ANTH 1001 Chapter Notes - Chapter 7: Orthopathy, Status Quo

52 views3 pages

Document Summary

Alludes to the non-play world by transforming the objects, roles actions and relations of ends and means characteristic of the non play world. Framing: a cognitive boundary that marks certain behaviour as play or as ordinary life. Re exivity: critically thinking about the way one thinks, re ecting on ones own experience. Sport: an aggressively competitive, often physically executive activity governed by game like rules that are ritually patterned and agreed upon by all participants. Sport in the nation state as a rebellion; or expressing identity. Art: play with form producing some aesthetically succesfull transformation- representation (alland 1997: 39) Transformation-representation: process by which experience is transformed aesthetically in a different medium. Art by intention and art by appropriation (errington) Myth: a representative story that embodies a cultures assumptions about the way society or the world in general must operate. Orthodoxy: correct doctrine the prohibition of deviations from approved rules or beliefs.

Get access

Grade+20% off
$8 USD/m$10 USD/m
Billed $96 USD annually
Grade+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
40 Verified Answers
Class+
$8 USD/m
Billed $96 USD annually
Class+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
30 Verified Answers

Related Documents