HUMA 1745 Chapter 6: HUMA 1745 Chapter 6 Notes

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HUMA 1745 Chapter 6 Notes Summary
Introduction
Causes of Creative Behaviour
You a’t use uzzords eause people do’t ko hat you ea,” Laige says.
Idea generation.
Oe e hae olleted the releat iforatio, it’s tie to traslate koledge ito
ideas.
Thus, idea generation is the process of creative behaviour in which we develop possible
solutions to a problem from relevant information and knowledge.
Increasingly, idea generation is collaborative.
For example, when NASA engineers developed the idea for landing a spacecraft on
Mars, they did so collaboratively.
Before coming up with the Curiosityan SUV-sized rover that lands on Mars from a sky
cranethe team spent three days scribbling potential ideas on whiteboards.
Idea evaluation.
Fially, it’s tie to hoose fro the ideas e hae geerated.
Thus, idea evaluation is the process of creative behaviour in which we evaluate potential
solutions to identify the best one.
Sometimes the method of choosing can be innovative.
Whe Dallas Maeriks oer Mark Cua as uhappy ith the asketall tea’s
uniforms, he asked fans to help design and choose the best uniform.
Cua said, What’s the est ay to oe up with creative ideas?
You ask for them.
So we are going to crowd source the design and colors of our uniforms.
Generally, you want those who evaluate ideas to be different from those who generate
them, to eliminate the obvious biases.
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