CMST 1A03 Lecture Notes - Lecture 23: Marshall Mcluhan, Lucasfilm, Technological Determinism

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But not a lot is covered and/or new. Going from something so simple to something that is so similar to human movements, happening very quickly. Video-game producion: huge aspect, and involves in so many designs and modelling, and all of the programming. Sotware: not just educaional, movies are made because of video games and vice versa. Retail: some stores that sells videogames, that aren"t typically supposed too walmart. Markeing & promoion: million ad campaign for game of war with kate upton. 472 acive studios in canada up 143 since 2013. . 0 billion annually added by the industry to canada"s gdp each year up 31% since 2013. + billion revenue in 2015: china biggest market, then usa. Pc most lucraive plaform: league of legends top. Tablets, smartphones, popular: clash of clans top. Console sales up: call of duty top. 36500 employment (ftes) generated within the canadian economy. 31 years average age 10 years younger than avg.

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