CRI 300 Lecture Notes - Lecture 4: Paradigm Shift, Mit Technology Review, Semiotics

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Digital design studio week 4 part 2. (cid:862)a(cid:374)y for(cid:373) of (cid:374)o(cid:374)(cid:448)er(cid:271)al (cid:272)o(cid:373)(cid:373)u(cid:374)i(cid:272)atio(cid:374) i(cid:374)(cid:448)ol(cid:448)i(cid:374)g tou(cid:272)h(cid:863) Haptic devices deal with the sense of touch. Ex. touch screen and buttons as input devices. Availability to move your hand or arm has a direct impact on the experience. Refers to the difficulty of using a website on a touchscreen device. The buttons are too small for the finger to press/touch. Problem not relevant when using a mouse, giving more precise control. Texture being the use of the buttons on the side of the phone, or the home button. Decrease the distance to the target and increase the size of the target. Fitts" la(cid:449: the size of the target, the distance between objects, ex. right-clicking on a word using ms word, the menu shows up right beside the word. There is a confusion between usability and usefulness. The quality of being of practical use.

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