ANTHR101 Lecture Notes - Lecture 19: Shapeshifting, Psilocybin Mushroom, Syncretism

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O consciously adopted by players: pleasurable in some sense, systematically related to non-play activities (sports and video games related to war) Robert fagen: a product of natural selection: play as exercise and experience through role-play, building up cognitive and motor skills, learning what to do and when, signals information about mental and physical well-being to other people. Common to many species not just humans. Framing: something that marks behaviour as they should be understood; suggesting play by being playful and teasing (like smiling while playing) inhibit; multiple understandings of these worlds (demetri martin cactus) Communicating about communicating; conveys information about the ways a. Reflexivity: affords a chance to think about the social and cultural words we. Helen schwartzman: children use play as a social tool to comment on and criticize the adult world; adults use the same techniques to comment and critique the status quo playing?) Philosophers play: thinking about thinking about things in different ways.

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