RLS100 Lecture Notes - Lecture 3: Ragheb Alama, Cosplay, Sensation Seeking

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Agon - competitive games involving some degree of skill. Alea - games of pure luck (e. g. bingo) Ilinx - games involving vertigo and sensory stimulation (e. g. roller coaster ride, drugs) Mimicry - role playing games (e. g. cosplay, comic expos) Subjective well-being = is one measure of the quality of life of an individual and of societies . Sunday, september 25, 2016: swb involves people"s, 1. ) Affective evaluations of their lives (emotion or feeling: 2. ) Cognitive evaluation of their lives [cognition - what we think about the leisure experience] Life satisfaction: measuring life satisfaction, on a scale where 1 means you feel completely dissatis ed and 10 means you feel. Leisure satisfaction: beard and ragheb"s (1980) six leisure satisfaction sub-dimensions (vs. russell, pg. !3: surprisingly, though, overall leisure satisfaction levels did not in uence negative affect, except for above, our results are in line with kuykendall (2015), who concluded that:

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