CIS 2250 Lecture 6: The Good, Bad, and UGLY

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Lecture 6 the good, the bad, and the downright ugly. Problems: large number of buttons and controls, steep learning curve for a simple task, similar controls for very different functions also need to know english! Ex: remote control: field of buttons must ether read all the labels or memorize where the desired functions are, as this is frequently used in the dark, this has strong impact on use, and on usability. Ex: train doors: the handle for train doors are on the outside. It"s harder for people to open the door this way. Ex: range top: having controls at the back (where you"d need to reach over the range or walk over to its back) is dangerous bad design. Ex: doors: doors are excellent design study objects, how do you know whether to push or pull, how does she door speak to you, handle grasp it and pull, rectangular plate push, mckn doors are shit.

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