CS250 Lecture Notes - Lecture 6: Entertainment Software Association, Creative Class, Creative Industries
Document Summary
Shit from the muli iber agreement inluenced the establishment of fast fashion. Not only workers and owners but owners have trouble meeing standards from brand companies. Risk** -- shited towards diferent players within the supply chain. Flagged responses to fast fashion and labour issues. Organizaion from europe fashion revoluion day try to use social media to make visible working condiions coutner campaigns. Slow fashion as an alternaive ethic of care, concern regardinh the materials and longevity of products this means higher price tag, and higher income to purchase-- downfalls. The model alliance make visible working condiions of fashion models. Prep proile of a paricular sector i. e. ilm, tv, music, adverising, gaming, fashion. Examine working condiions and employment relaionships within a paricular sector of the creaive industries i. e. fashion adverising, ilm. Indie games: the video game industry in canada. Canada- signiicant locaion where global revenue hits 100 billion- 3rd worldwide!