MGMT 1030 Lecture Notes - Lecture 11: Color Depth, Frame Rate, Gif
MGMT 1030 Tutorial 11 Notes – Video Images, Input 901 and Add 99 199
Introduction
Input 901
• The concept that there is no way to distinguish between instructions and data except in
the context of their use is a very important one in computing.
• For example, it allows a programmer to treat an instruction as data, to modify it, and
then to execute the modified instruction.
• With the first number stored away, we are ready to have the Little Man read the second
number into the calculator.
Add 99 199
• Note that there is no specific reason to save the second number.
• If we were going to perform some operation that required the reuse of the second
number
• It could be stored somewhere.
• In this program, however, we have both numbers in place to perform the addition.
• The result is, of course, left in the calculator.
Video Images
• Although GIF images are adequate for simple animation loops; there are a number of
additional considerations for the storage, transmission, and display of true video.
• The most important consideration is the massive amount of data created by a video
application.
• A video camera producing full screen 1024 × 768 pixel true-color images at a frame rate
of thirty frames per second
• For example, will generate 1024 pixels × 768 pixels × 3 bytes of color/image × 30 frames
per second = 70.8 megabytes of data per second!
• A one-minute film clip would consume 4.25 gigabytes of storage.
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