IAT 167 Study Guide - Pseudocode, Artificial Reality, Actionscript

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Sections: terminology, programming processes / pretty code, actionscript 3 syntax, terminology. Game: an activity that involves play, pretending, a goal and rules. Does not have to include competition, conflict, entertainment, fun. (pw lec 1) Huizinga: a free activity, outside ordinary life, absorbs player utterly, no material interest - nothing gained or lost, has own time and space. Caillois: free, seperate, uncertain, unproductive, rules, make believe. Play requires participation, and choices affect results (pw lec 1) Division between things that are important in the game vs real world. This artificial reality is known as the magic circle, and artificial importance is assignmed to things inside it. (pw lec 1) Goal: nontrivial, defined by rules, must be reached by overcoming challenges (pw lec 1) Rules: definitions and instructions that player accepts for game. Defines possible actions of players. (pw lec 1) Gameplay: player must overcome nontrivial challenge using the actions defined in the rules.

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