IAT 313 Chapter Notes - Chapter n/a: Digital Storytelling, Transmedia Storytelling, Digital Data

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Wk 1: common sense + film theory = common-sense. The various definitions of digital storytelling: the use of digital media platforms and interactivity for narrative purposes, either for fictional or for non-fiction stories. Storytelling: an ancient human activity: digital storytelling (ds) is narrative entertainment that reaches its audience via digital. Includes words and imgs we see on computer screens: myths acted out by a community generally contain deep psychological underpinnings. Games and digital storytelling: many works of ds are either full-fledged games or include game like elements. Chapter 2: backwater to mainstream: the growth of digital entertainment. Make the shows more attractive to younger viewers the demographic that is particularly fond of interactive entertainment. Keep viewers interested in a show and involved with it even when it is not on air https://onedrive. live. com/redir?resid=de8612bcab8c6516%211145&page=edit&wd=target%28readings. one%7c59e0ffd6-2e4c-4f4b-9f56-849cc666 1/3. Take advantage of new revenue streams offered by video on demand (vod), the internet and mobile devices http://www. davidbordwell. net/essays/commonsense. php.

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