CISC 325 Lecture Notes - Lecture 4: User-Centered Design, Iterative Design, Waterfall Model

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Week 4 - modelling users and early design. Model metrics after analysis (ex: model human processor) Iterate design until goals are reached - i. e. go back to design prototype. Usability made explicit in terms of identifiable goals that are tested after design. When you get into a test, it may not work as well as you thought it would. Eval design models in real context with real users. Evaluation - test prototype with real user along design goals. To correct your unerstanding you eval with the user. Design models and prototypes allow quick correction of design errors. Design models & prototypes improve communication between designers, users and clients. Don"t worry about it yet - might not be the direct outcome of design process. Prototypes are good - cheap and easy to fix/produce. Design docs will be used to explain the decisions for manufacturing. The design - the solving of problems under constraints. These constraints can be technological, process-oriented, budget-related, organizational.

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