PHIL 102 Lecture Notes - Utopia, Margaret Boden

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12 Apr 2013
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No achievement: so, playing games models intrinsically good activities. Now, if you want something you have to work for it. 1) in utopia you don"t have to work for anything, it"s just there: in utopia, everyone is in good mental health. You are given the ends without having to go through the means. But the effortless life is not worth living. Possibility of putting in effort to not get life, but to get a goal. But there is no possibility for moral achievement; everyone has what they want so there"s no way to be moral. Art can handle humanly interesting themes; suffering, loss, deprivation. The other kind of art is formally beautiful. Relationships aren"t possible without achievement; you can"t share a car because you each get as many as you want. Games are the only things that are left. Now, relationships are possible because of games, there is now something to share.

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