Computer Science 1033A/B Lecture Notes - Lecture 10: 2D Computer Graphics, Adobe Animate, Royal Aeronautical Society

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COMPSCI 1033A/B Full Course Notes
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COMPSCI 1033A/B Full Course Notes
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What is animation: a dra(cid:449)i(cid:374)g that (cid:373)o(cid:448)es, (cid:271)ri(cid:374)gi(cid:374)g the dra(cid:449)i(cid:374)g to (cid:862)life(cid:863, a sequence of images that create the illusion of movement when played in succession. Simulation of movement through a series of pictures that have objects in slightly different positions. Animation is a sequence of drawings: each drawing is called a frame. Fps: movies on film 24fps, tv 30fps, computer animation 12-15fps, (cid:862)jerky(cid:863) anything less. Each frame is made up of discrete samples where each sample is a pixel: sampling process. Each pixel gets assigned a colour: quantization process. Frame rate: indicates the playback speed of the animation in frames per second. 2d animation: cel animation, path animation. Both types are made of frames: the more frames per second: The more believable the movement will be. The bigger the final version will be. Cel (celluloid) clear sheet material on which images were drawn by movie animators (they are hand drawn)

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