Media, Information and Technoculture 1020E Lecture Notes - Lecture 3: Adobe Flash, Inbetweening, Frame Rate
Document Summary
A sequence of images that create the illusion of movement when played in succession. It"s a simulation of movement through a series of pictures that have objects. Each drawing is called a frame (cid:523)a snapshot of what"s happening at a. Required frames per second fps: in slightly different positions particular moment: movies on film 24 fps, tv 30 fps, 9000 frames for five minute cartoon, computer animation 12 to15 fps. Frame rate: indicates the playback speed of the animation in frames per second. Cel animation (also called traditional animation, classical animation, hand-drawn animation, frame by frame animation) Both types still are made of frames: The more frames per second, the more believable the movement will be. The more frames per second, the bigger the final version of the movie file will be (more bytes) An animator must hand draw every single frame!