ENTR200 Lecture Notes - Lecture 11: Design Thinking, The Strongest, Social Skills

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Identify opportunities: use insights to come up with an opportunity. June 12th 2018: rohan: a video game developer whose nanu enjoys taking part in rohan"s vegetarian and game-playing lifestyle. Leads him to think that he is unprepared: top bad questions not trashed. Poor listener question 1,2 where 3 is a leading question (hasn"t told you that there are a ton of issues) Insulting questions are the ones that you feel the most comfortable question: trashed poor listener questions at a lower rate. This is because you keep talking to people more and more leading you to pitch your product vs. listening to things further. Action-based mythology rooted in a set of practices: spot a space: play, empathy: ask and listen, experimentation: build insights, creation: identify opportunities. Building insights: an insight is a two part thing: a need and a why. The need leaves room for many types of solutions. Explains why the need matters: weak insights.

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