KP161 Lecture Notes - Lecture 13: Comparator, Inductive Transfer, Motor Skill

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Determine the cost-benefit tradeoff (maximize output with minimal input) Get to know the learner (what kind of learner are they) Point out similarities and differences (difference between two sports they know well and are trying to learn) Make sure skills have been well learned. Use analogies (eg. basketball: hand in the cookie jar) Maximize similarities between practice and performance (practice under similar conditions) Consider the skill level of the learner: analyze the skill. Familiarity with past motor skill abilities, determine if similarities exist between #1 and others: determine the cost-benefit trade off. Purpose of any drill is to transfer learning to functional context(game like, situational context: get to know learner. All past experiences influence ability to learn new skills. Past experiences can be used as comparator for new skill. If you don"t have a good grasp of what you need to know going in, you"re gonna struggle learning the rest: point out similarities and differences.

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