IAT 210 Final: final notes

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Cognitive: interpretive participation; psychological connections/interactions had with the (cid:862)(cid:272)o(cid:374)te(cid:374)t(cid:863) Functional: utilitarian participation; structural interactions/ie with a book: how thick is the book, how thick are the page, how many pages long. Explicit: participation with designed choices and procedures; choices, random events, dynamic simulations. Beyond-the-object: participation within the culture of the object; fan culture. Functional: moving with wasd on the keyboard, using mouse to click things, but different on different platforms. Explicit: breaking blocks to build other things, killing and eating pigs. Free activity, not serious, no material interest, no material interest, uncertain outcome, outside of life, immersive, bounded, fixed dictates. Game modes: ludus: controlled play, rules and limits, paidia: spontaneous play, free improvisation. 4 categories: agon: competition, alea: chance based, mimicry: roleplaying. Meier: a game is a series of interesting and meaningful choices in pursuit of a clear and compelling goal.

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