PSYB45H3 Chapter Notes - Chapter 25, 26: Token Economy, Abusive Power And Control, Data Collection System

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Week 11 july 20 th , 2015. Tokens can be given immediately following desirable behavior and cashed in at a later time for a backup reinforcer. Bridge long delays between the target response and backup reinforcer. Tokens can be paired with multiple different backup reinforcers (generalized conditioned reinforcers). Useful for diverse groups, with different reinforcer preferences: used in many different types of settings. Achievement place teaching family model (tfm): four to eight individuals live with a married couple in a large domestic home: major features of tfm include: A self-government system in which the youth participate in the development of daily living rules and the management of the program. Ongoing evaluation of the performance of the participants. Considerations necessary in designing a token economy: review appropriate literature, identify target behaviors. Determined largely by: (a) (b) (c) objectives. The short- and long-range objectives to be accomplished. Specific behavioral problems that interfere with achieving those.

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