CSC318H1 Chapter Notes - Chapter 10: Interaction Design
Document Summary
Users" reactions and performance to scenarios, manuals, simulations & prototypes are observed, recorded and analysed: 3. When problems are found in user testing, fix them and carry out more tests observe effects of fixes. Cycle of design-test-measure-redesign: thesis: real users and their goals (not just technology) is the driving force behind product development. Make most of human skill and judgement. Four basic activites in interaction design: establishing requirements. Requirement form basis for design and development. Need data gather and anaylsis to get them: designing alternatives, 2 sub activites. Conceptual design produce conceptual model for the product. Conceptual model = describes abstract outlining of what people can do with a product, what concepts are needed to understand how to interact with it. Incl. color, sound, images, menu design, icon design. This is the core activity of designing. Alternatives considered at every point: prototyping designs, for user to interact, evaluate, evaluating designs.