Media, Information and Technoculture 2100F/G Lecture 5: Media Labour: Video Games

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Media are asso(cid:272)iated (cid:449)ith the ideal of (cid:862)(cid:272)reati(cid:448)e (cid:449)ork(cid:863) Professional, high-status, well-paid, with autonomy i. e. responsibility and choice. 2013, entertainment software association announced another landmark year for exciting innovations in game technology. John riccitiello laments on the sorry state of innovation in the game industry: belie(cid:448)ed that (cid:449)e"(cid:448)e (cid:271)ee(cid:374) playi(cid:374)g the sa(cid:373)e ga(cid:373)es si(cid:374)(cid:272)e 1997, lack of innovation is depressing. Innovation is often sourced within: users, manufacturers, suppliers. Originates from the groups that receive the greatest economic benefit from producing that innovation.

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