PSYB45H3 Lecture Notes - Gift Card, Costco, Psy
Document Summary
Ex: modify psy classes behavior--> increase class participation and do well in class. Positive reinforcers we can use for this target: Tangible reinforcer: physically, like a gift card. Feedback reinforcer: answer question correctly proff smiles back or says that answer was correct. For behaviors that are maintained by more than one reinforcer, we can assess the relative reward value of each reinforcer through functional analysis methods. We can determine what reinforcers to apply in our program and what existing reinforcers must overcome or eliminate to change the target behavior. Generating hunches about what consequences will have high reward value can be a useful first step in identifying potential reinforcers for a particular individual. Positive reinforcement: adding something to situation that increases behavior. Programmed reinforcers: doesn"t just naturally occur in the environment someone intentionally implements it. You can use a programmed reinforcers through positive reinforcement to change peoples behavior. Programmed reinforcers: deliberately provided with the goal of increasing specific behaviors.